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- on beginSprite me
- set the visible of sprite the spriteNum of me to 1
- set the visible of sprite (the spriteNum of me + 1) to 0
- set the visible of sprite (the spriteNum of me + 2) to 0
- end
-
- on endSprite me
- end
-
- on mouseEnter me
- puppetSound(1, "Najezd_otazky")
- set the cursor of sprite the spriteNum of me to [member "ruka_1", member "ruka_2"]
- set the visible of sprite (the spriteNum of me + 1) to 1
- updateStage()
- end
-
- on mouseLeave me
- set the cursor of sprite the spriteNum of me to -1
- set the visible of sprite (the spriteNum of me + 1) to 0
- end
-
- on mouseDown me
- global Posledni
- if Posledni > 36 then
- set the visible of sprite Posledni to 0
- end if
- set the visible of sprite (the spriteNum of me + 2) to 1
- set Posledni to the spriteNum of me + 2
- end
-